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by DYEUZ
37 minutes ago
Forum: Fan Sites, Screenshots, Media & Art
Topic: The Picture Bazaar .
Replies: 5
Views: 26

The Picture Bazaar .

https://s9.postimg.org/51b3djhrj/oie_transparent.png Hello fellow hunters. Recently , with the arrival of many new members / players , we have seen some pictures , of animals , being posted not quite in their respective sections . For example , a 120 or 150 scoring Whitetail deer in the TruRacs Tro...
by DYEUZ
Today, 1:19 pm
Forum: Fan Sites, Screenshots, Media & Art
Topic: Post Your TruRACS Trophies!
Replies: 11585
Views: 580701

Re: Post Your TruRACS Trophies!

...Small mistake from his part , its a 229.4 Mule deer vs. 299 .
... mistake with the time also , in between , oh well . :lol:
by DYEUZ
Today, 1:02 pm
Forum: New Player Introductions
Topic: Forums Profile Pic and Stats
Replies: 4
Views: 62

Re: Forums Profile Pic and Stats

Most PC come with '' Paint '' program / app. Go get any pic you want and open it with Paint . Then resize to the required sizes and voilà !
by DYEUZ
Today, 10:25 am
Forum: Competitions
Topic: Tweed and Rifles
Replies: 276
Views: 4144

Re: Tweed and Rifles

... This little bug / issue with the server not updating quicker than 1HR @ 1 1/2HR is brutal .Very annoying . Stressing .
As long as it works in the end , guess its o.k.
by DYEUZ
Today, 1:33 am
Forum: General Chat
Topic: Render Distance
Replies: 19
Views: 237

Re: Render Distance

I know, I was just messing with you..... Interestingly though, you can't actually use the Pythagorean Theorem to calculate the hypotenuse in the game, since you don't know your vertical height above the target animal . Although using the rangefinder to get the hypotenuse (shot distance), at the exa...
by DYEUZ
Today, 12:08 am
Forum: General Chat
Topic: Render Distance
Replies: 19
Views: 237

Re: Render Distance

:arrow: Fletchette ... Same as me :P . But if one wants to know how come they can get these huge , long distances , in a mathematical way ,that's why i posted this .
Funny guy ! ;)
by DYEUZ
Yesterday, 10:25 pm
Forum: General Chat
Topic: Render Distance
Replies: 19
Views: 237

Re: Render Distance

Hypotenuse

This is the formula commonly used to determined the distances , of an elevated shot. You will see this used , in those long , over regular render distance, comps .
Image
by DYEUZ
Yesterday, 8:50 pm
Forum: General Off Topics
Topic: Guess the score v2
Replies: 3397
Views: 163835

Re: Guess the score v2

406.479
by DYEUZ
Yesterday, 2:57 pm
Forum: Competitions
Topic: Tweed and Rifles
Replies: 276
Views: 4144

Re: Tweed and Rifles

Ok, same error as before with another link . So will wait 1hr @ 1 1/2hr ...just for you guys to know .
https://www.thehunter.com/#profile/dyeu ... /593105693
by DYEUZ
Yesterday, 2:22 pm
Forum: Competitions
Topic: Tweed and Rifles
Replies: 276
Views: 4144

Re: Tweed and Rifles

walt133 wrote:
Duh...you have to kill something first! :lol: :lol:
hehe! Looks who's talking! :lol:


I know right ! He can't even hit an airborne Goose with the long bow , :lol:

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